We're prototyping a doughnut economics game. Anyone else working on a game?

Hi all,
With a group of people in The Netherlands we’re having meetings about how to make Doughnut-thinking applicable for organisations.

Part of what we do is prototyping a ‘doughnut game’ for organisations. The game enables players to get insights and learn from examples (video, quiz), assess their organisation’s footprint and contributions, set priorities and start ideating with ‘chance cards’ that are broadly based on the clues/suggestions for systemic change at the end of each chapter of Doughnut Economics.

Is anyone else working on a doughnut economics game? We would gladly share experiences and learnings.
Want to have a look at / test the game? Let me know!

Best,
Stefan

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Hi !

I would like to participate in this topic.

Thanks

I’d be interested in knowing more about the game.
Ian

Hi

I would like to have more information.
Would you be interested in making a Portuguese version?

thanks
Julio

Hi Stefan! I am! I designed a game exactly about world economy/politics in relation to the environment, the name is 2050 and it was originally designed as a board game (prototyped and tested) failed a first kickstarter campaign and i am now looking to work with different organizations to make it digital. There is a version of the board game on a digital platform but ideally it should go full on digital. Anyways, would love to connect. Today i saw Kate’s TED Talk for the first time and first time approaching this group. Amazing there is a discussion for games here already!

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Hi Stefan!
Thank you for your message. I would be really interested in knowing more about your doughnut game for organisations. I think if companies/institutions start using this approach it could be a huge step towards the goal of being inside the doughnut. Please could you keep me updated?
Thank you very much.
Best,
Laura

Yes, Stefan. I am a 78 year old farmer working on my thesis for 28 years and believe that I am ready to publish but I am waiting for a diagram from my daughter to include in a book the title of which is “Grandma Is Always Right.” It is the natural across generation transferal of the substance I write about.

I have over 120 hrs of self-directed college credits collected in the past as a foundation for the material perspective. However, it was a violent accident that reset my thinking because it showed me that materialism has no answers for the consequential question of a person who has become an intellectual zero. The question? What is important?

The answer is… The Value Perspective or as it came to me, “I am value.” What this suggests is that everything in existence is made of value, not matter. As a farmer, who in his early years sought to discover how the universe worked in higher studies, I did discover and understand how the physical universe worked but this education yielded not one clue as to why we put one foot in front of the other.

Our problem is we are not material things. Our minds can explore any idea including matter has no reason for doing anything and yet we go around rationalizing everything in material ways of thinking, that is, we champion reason. We consider our existence to be material in nature which is the across the board blanket assumption even in religions. This is a monumental human race destroying mistake.

If we are made of value, immediately we are capable of determining our principles of existence where in a material reality no principles can be seen. Why? Because materialism has no focus for principles to support. That’s right, materially speaking, we have no focus and, consequently, no principles, hence, the absolutely stupid world of today where anything goes despite intuited righteousness in all of us. Intuited only because materialism is the assumed and controlling but incorrect perspective.

We are being socially engineered today by those whose thinking leads us to the inevitable communist type or “Power makes Right” evolutionary consequence of material thought. The only opposing thoughts are Freedom, Justice, and Equality, and crony capitalism or capitalistic monopoly. None of these, as with continued growth, are realistic. All contain contradictions to our existence.

What is it we seek? It is the application of our Principles of Existence none of which can be identified from a material perspective. Yes, we finally have a genuine choice about how we intend to exist and I suspect Kate Raworth is answering the question I am unqualified to answer which is, how do we make economics genuinely work for us? Jerry Hewes

Hi,

I’m currently working on a related game. It’s a game where you simulate an economy and can switch monetary systems. The goal is to make people aware of the impact of the design of money on the economy and people’s behaviour. In the game you also have to stay within certain boundaries.

If you’re looking for test players, I’m game :slight_smile:

Cheers,
Stef

I’m up for a game - especialy any economics game or a simulation of a monetary system - that is really cool and of course there will be iterations - the more people play the more it will become realistic because I guess the coding can be upgraded toward the collective knowledge of the group of players.
Simulators are getting pretty good these days and processing power prices are coming down so in theory you have the basis to create a great benchmark towards a more sustainable economy and monetary system. I would suggest making as many data inputs as possible automatically updated so that they system can at least attempt to wade through the enormously connected and complex system it is or they are. I commend and honor all of your efforts and coding time if you can do this too because this is not a small little chess game it will be a labor of love I guess but on the bright side if the games code goes open source and any new improvements can be approved and quality checked for the stability and fairness of the game then actually it could become a crowdCODED game much like the blockchain has become in some ways . Don’t underestimate what a good game can do though - it could eventually provide the blue print for the reality we want to create.

If this reality can be experienced in virtual reality then it has we have " almost " already created it in our thoughts - if we align our actions with our thoughts then well the reality of a new doughnut economy might actually already BE among us and within our grasp ! :nerd_face:

Keep us all informed - I’d love to try to play this game and contribute new inputs or variables.

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I am not developing any game, but looking for one: @kateraworth’s Doughnut book mentions that there was a second set of “Prosperity” rules to the original version of Monopoly invented by Elizabeth Magie. Is anyone aware whether that has been published? Wouldn’t it be great if kids could play that game next to Monopoly, as had been the intention?

Anyone know about game publishing and (aptly) whether there are any patents or copyrights owned by the current vendors of Monopoly that would inhibit publication of such a game?

On a quick internet search, I managed to locate this site that reproduces the original rules. The “Prosperity” rules are called “Single tax” rules there.
http://landlordsgame.info/games/lg-1910/lg-1910_egc-rules.html

Funny that, someone just made a podcast about it (in German). Saw it on Twitter:


Dear Stefan,

I might be too late in this. If not, I’m really interested in it.

Kind regards,

Maria

I do, I do!

I’ve been wondering how I can get this idea to our board of directors. How can I introduce and encourage doughnut economics in our organization? A game seems like a lovely idea.

I would like to have a look at/test the game and perhaps have our BOD test it as well.

If you’re still going forward with your game. Count me in.